How Mindshift Lab works
Targets, daily rewards, levels, the daily limit and cash-outs, all on one page.
Targets
Each of the five games has three score targets. They are checked when a run ends; each pays at most once per calendar day and resets at midnight (UTC). Runs played while logged out are practice and earn nothing.
Daily rewards
Checking in on consecutive days pays +25, +30, +40, +55, +70, +90, +140. A three-game day, meaning finished runs in three different games on one calendar day, pays +150.
Levels
- Curious — Where every account starts: all five games and both daily rewards are open from the first minute.
- Focused — From 5,000 lifetime points. Check-in and three-game rewards +10%.
- Sharp — From 25,000 lifetime points. Check-in and three-game rewards +20%.
- Laser — From 75,000 lifetime points. Check-in and three-game rewards +30%.
Daily limit
Games and daily rewards together pay at most 2,700 points per day. The count resets at midnight.
Fair play
Our server records when each run starts and ends. Every target has a minimum run time that honest players stay above; faster runs earn nothing. Bots, scripts or extra accounts lead to a permanent ban.
Just games
The lab look is decoration. The games are for fun: they are not tests, they don't measure you and they make no claim about memory, focus, intelligence or health.
Cash-outs
1,000 points = $1.00. With 10,000 points or more you can request PayPal or a gift card in whole-dollar amounts; a person reviews it within 1–3 business days. The Payout Policy has the full rules.
All fifteen targets
| Game | Target | Points | Min. run time |
|---|---|---|---|
| Ink or Word | Score 250 | +70 | 7 s |
| Ink or Word | Score 1200 | +190 | 19 s |
| Ink or Word | Score 3000 | +460 | 40 s |
| Turn or Mirror | Score 150 | +70 | 7 s |
| Turn or Mirror | Score 500 | +190 | 16 s |
| Turn or Mirror | Score 1200 | +460 | 33 s |
| Rule Flip | Score 250 | +70 | 7 s |
| Rule Flip | Score 1100 | +190 | 18 s |
| Rule Flip | Score 2800 | +460 | 38 s |
| Keep Track | Score 150 | +70 | 15 s |
| Keep Track | Score 600 | +190 | 28 s |
| Keep Track | Score 1300 | +460 | 49 s |
| Arrow Rush | Score 350 | +70 | 7 s |
| Arrow Rush | Score 1600 | +190 | 19 s |
| Arrow Rush | Score 4000 | +460 | 42 s |